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Old Jun 04, 2005, 03:39 AM // 03:39   #1
Pre-Searing Cadet
 
Join Date: Jun 2005
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Default N/W or W/N / W/E

hey guys....currently i have a lv 10 N/W and i feel that shield is almost useless, so im using a +14 energy thing.So if u compare my energy to warrior's i, definitely will have more energy right.

but if u switch to W/N and use the same thing u'll have say, 34 energy?which i think is pretty much too, but u lose about 10 + armour for not using shield. imo the warriors armor is very high, about 100 higher than necro's, so if the necro use a shield it wouldn't make a diff. so im confused right now, should i keep my N/W or rerolling to a W/N as it is 10 energy vs 100 armour..

anyway, im also interested in playing W/E, any opinions?
Singaporean is offline   Reply With Quote
Old Jun 04, 2005, 06:10 AM // 06:10   #2
Ascalonian Squire
 
Join Date: May 2005
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Okay, first of all I'll give you some proper numbers so you can make a decision:
Necro Armour

Bonelace
60 AL + 15 vs piercing
+5 energy

OR

Tormentor's
70AL + extra damage from holy dmg
+5 energy

OR

Scar Pattern
60AL
+8 energy

Total: 37 energy with full scar set.

Warrior Armour

Gladiator's
80AL +20 vs physical
+3 energy

Total: 27 energy with full gladiator's set (including the helm)

So, if you're comparing strictly Necro or Warrior primary, you are trading essentially 20AL + that extra physical resistance. So, in practical terms a necro will take slightly less than 2x more damage than a warrior in exchange for 10 more energy.

If you're planning to use necro spells to cause damage, then necro primary is the way to go. If you're planning to use necro debuffs to assist your melee fighting, then w/N is the way to go.

The W/E is a pretty standard build out there with the prime builds being the hammer +aftershock combo and the conjure element warrior. Hammer W/Es use the hammer to knockdownt he enemy and aftershock to do lots of damage to knockedown enemies. Conjure element W/Es typically use flurry and hundred blades to make the most out of the conjure element bonus damage. Water W/Es typically use water snares like frost burst to keep the enemy within melee range and to keep using point-blank AoE spells.

The beauty of GW is in how many different play styles there are for each combination, you jsut have to pick one you like.
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Old Jun 04, 2005, 11:44 AM // 11:44   #3
Pre-Searing Cadet
 
Join Date: Jun 2005
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bonelace armour is 60 armour? never knew that, btw my current armour is made in ascalon city, any other place to make better armour?
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Old Jun 04, 2005, 02:42 PM // 14:42   #4
Academy Page
 
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Join Date: Feb 2005
Guild: Warrior Nation
Profession: R/W
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The highest level armor is made at Draknor's Forge and its environs

If you are planning on meleeing, I wouldn't take N/W. People always swear that they are fine as a N/W but I've never grouped with one that doesn't die constantly (plus Soul Reaping isn't a very PvP friendly attribute).
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Old Jun 04, 2005, 03:38 PM // 15:38   #5
Krytan Explorer
 
Join Date: Apr 2005
Guild: Zero Files Remaining [LaG]
Profession: R/Mo
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Ive seen a n/w destroy :b
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